EN

10053 int_clothe_ship

int_clothe_ship
CreateObject(10053, 206.133, -41.078, 1003.95, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Mod interiors
Size
20.03 m × 21.82 m × 6.34 m along X × along Y × height, radius 15.14 m
Collision
Yes
Draw distance
50 m
Flags
  • Transparent, drawn last
Technical data
Geometry
528 triangles, 678 vertices, 1 part
Flags
4
Files
DFF int_clothe_ship.dff in gta_int.img TXD intclotheshiphop.txd IDE data/maps/mod_int/mod_int.ide

Textures 6

Dictionary
Size
Format
Mip levels
Transparency

In interiors 1 placement

See it in 3D
XYZInteriorFile
206.133-41.078 1003.951 · Sub Urban mod_int.IPL

Click a row to put that placement in the code.

Same TXD intclotheshiphop