EN

10084 manmall_deads

manmall_deads
CreateObject(10084, -794.366, 457.524, 1382.15, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Mod interiors
Size
0.94 m × 0.9 m × 1.35 m along X × along Y × height, radius 0.94 m
Collision
Yes
Draw distance
200 m
Flags
  • Receives no shadows
Technical data
Geometry
1,224 triangles, 1,213 vertices, 1 part
Flags
128
Files
DFF manmall_deads.dff in gta_int.img TXD manhuntmallobjs.txd IDE data/maps/mod_int/mod_int.ide

Textures 2

Dictionary
Size
Format
Mip levels
Transparency

In interiors 2 placements

See it in 3D
XYZInteriorFile
-794.366457.524 1382.151 · Anashan mod_int.IPL
-794.36454.217 1382.151 · Anashan mod_int.IPL

Click a row to put that placement in the code.

Same TXD manhuntmallobjs