EN

10195 PROC_RUBBISH_3

PROC_RUBBISH_3
CreateObject(10195, 367.172, -10.125, 1000.86, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Mod interiors
Size
3.96 m × 2.53 m × 0.02 m along X × along Y × height, radius 2.35 m
Collision
No
Draw distance
50 m
Flags
  • Transparent, drawn last
Technical data
Geometry
94 triangles, 138 vertices, 1 part
Flags
4
Files
DFF proc_rubbish_3.dff in gta_int.img TXD PROC_RUB.txd IDE data/maps/mod_int/mod_int.ide

Textures 3

Dictionary
Size
Format
Mip levels
Transparency

In interiors 11 placements

See it in 3D
XYZInteriorFile
367.172-10.125 1000.869 · Cluckin' Bell mod_int.IPL
372.75-9.094 1000.869 · Cluckin' Bell mod_int.IPL
376.93-7.203 1000.869 · Cluckin' Bell mod_int.IPL
368.859-125.43 1000.525 · Well Stacked Pizza Co mod_int.IPL
368.516-128.547 1000.525 · Well Stacked Pizza Co mod_int.IPL
367.836-131.508 1000.525 · Well Stacked Pizza Co mod_int.IPL
374.375-129.062 1000.525 · Well Stacked Pizza Co mod_int.IPL
379.023-128.492 1000.525 · Well Stacked Pizza Co mod_int.IPL
378.5-122.312 1000.525 · Well Stacked Pizza Co mod_int.IPL
373.984-123.016 1000.525 · Well Stacked Pizza Co mod_int.IPL
380.75-119.055 1000.525 · Well Stacked Pizza Co mod_int.IPL

Click a row to put that placement in the code.

Same TXD PROC_RUB