EN

10236 CLOTHES_RAIL2

CLOTHES_RAIL2
CreateObject(10236, 207.984, -44.508, 1000.8, 0.0, 0.0, -90.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Mod interiors
Size
0.56 m × 2.21 m × 1.1 m along X × along Y × height, radius 1.44 m
Collision
Yes
Draw distance
50 m
Technical data
Geometry
192 triangles, 190 vertices, 1 part
Files
DFF clothes_rail2.dff in gta_int.img TXD Shopping.txd IDE data/maps/mod_int/mod_int.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

In interiors 3 placements

See it in 3D
XYZInteriorFile
207.984-44.508 1000.81 · Sub Urban mod_int.IPL
207.984-46.375 1000.81 · Sub Urban mod_int.IPL
207.984-48.008 1000.81 · Sub Urban mod_int.IPL

Click a row to put that placement in the code.

Same TXD Shopping