EN

1330 BinNt14_LA

Breakable
BinNt14_LA
CreateObject(1330, 2398.44, -1714.16, 21.356, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Generic objects
Size
0.68 m × 0.68 m × 1.03 m along X × along Y × height, radius 0.6 m
Collision
Yes
Draw distance
70 m
Physics
mass 10.0 kg
Flags
  • Receives no shadows
Technical data
Geometry
47 triangles, 47 vertices, 1 part
Flags
128
Files
DFF binnt14_la.dff in gta3.img TXD LABins01_LA.txd IDE data/maps/generic/dynamic2.ide

Textures 3

Dictionary
Size
Format
Mip levels
Transparency

On the map 2 placements

See it in 3D
XYZInteriorFile
2398.44-1714.16 21.356— sopki_stream6.ipl
2395.44-1714.16 21.356— sopki_stream6.ipl

Click a row to put that placement in the code.

Same TXD LABins01_LA