1408 DYN_F_WOOD_2
Breakable
Controls
Left buttonturn
Wheelzoom in and out
Right buttonmove
Double clickfirst view
One fingerturn
Two fingerszoom and move
CreateObject(1408, -22.614, 588.11, 11.5, 0.0, 0.0, 82.5003);
Position and rotation of the first placement of the model; pick another one in the list of placements.
- Area
- Generic objects
- Size
- 5.45 m × 0.16 m × 1.21 m along X × along Y × height, radius 2.79 m
- Collision
- Yes
- Draw distance
- 60 m
- Physics
- mass 50,000.0 kg
- Flags
- Receives no shadows
Technical data
- Geometry
- 260 triangles, 492 vertices, 1 part
- Flags
- 128
- Files
- DFF dyn_f_wood_2.dff in gta3.img TXD BREAK_FENCE1.txd IDE data/maps/generic/dynamic2.ide
Textures 1
On the map 170 placements
See it in 3DClick a row to put that placement in the code.