1412 DYN_MESH_2
Breakable
Controls
Left buttonturn
Wheelzoom in and out
Right buttonmove
Double clickfirst view
One fingerturn
Two fingerszoom and move
CreateObject(1412, 580.729, 677.977, 12.23, 0.0, 0.0, -21.0004);
Position and rotation of the first placement of the model; pick another one in the list of placements.
- Area
- Generic objects
- Size
- 5.32 m × 0.14 m × 2.56 m along X × along Y × height, radius 2.95 m
- Collision
- Yes
- Draw distance
- 75 m
- Physics
- mass 50,000.0 kg
- Flags
- Transparent, drawn last
- Receives no shadows
Technical data
- Geometry
- 234 triangles, 341 vertices, 1 part
- Flags
- 132
- Files
- DFF dyn_mesh_2.dff in gta3.img TXD BREAK_FEN_mesh.txd IDE data/maps/generic/dynamic2.ide
Textures 2
On the map 126 placements
See it in 3DClick a row to put that placement in the code.