EN

1930 city_autosgl2

Breakable
city_autosgl2
CreateObject(1930, 2329.3, -1776.67, 24.15, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Sopki
Size
0.01 m × 8 m × 4 m along X × along Y × height, radius 4.47 m
Collision
Yes
Draw distance
300 m
Physics
mass 9,999.0 kg
Flags
  • Transparent, drawn last
  • No Z-buffer write
  • Glass, shatters
  • Double-sided polygons
Technical data
Geometry
2 triangles, 4 vertices, 1 part
Flags
2098244
Files
DFF city_autosgl2.dff in gamemod.img TXD city_autos.txd IDE data/maps/sopki/sopki.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 7 placements

See it in 3D
XYZInteriorFile
2329.3-1776.67 24.15— sopki_stream5.ipl
2329.3-1786.65 24.15— sopki_stream5.ipl
2329.3-1796.66 24.15— sopki_stream5.ipl
2329.3-1811.65 24.15— sopki_stream5.ipl
2329.3-1821.66 24.15— sopki_stream5.ipl
2329.3-1831.66 24.15— sopki_stream5.ipl
2329.3-1841.62 24.15— sopki_stream5.ipl

Click a row to put that placement in the code.

Same TXD city_autos