EN

2912 temp_crate1

temp_crate1
CreateObject(2912, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
Area
Level design
Size
0.72 m × 0.72 m × 0.73 m along X × along Y × height, radius 0.61 m
Collision
Yes
Draw distance
100 m
Physics
mass 1,250.0 kg
Technical data
Geometry
12 triangles, 24 vertices, 1 part
Files
DFF temp_crate1.dff in gta3.img TXD kmb_crateX.txd IDE data/maps/leveldes/levelxre.ide

Textures 2

Dictionary
Size
Format
Mip levels
Transparency