EN

2950 BREAK_WALL_2A

BREAK_WALL_2A
CreateObject(2950, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
Area
Level design
Size
4.21 m × 9.46 m × 0 m along X × along Y × height, radius 5.18 m
Collision
No
Draw distance
100 m
Physics
mass 99,999.0 kg
Technical data
Geometry
47 triangles, 70 vertices, 1 part
Files
DFF break_wall_2a.dff in gta3.img TXD col_wallX.txd IDE data/maps/leveldes/levelxre.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency