EN

3023 target_larm

Breakable
target_larm
CreateObject(3023, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
Area
Level design
Size
0.59 m × 0.36 m × 0.63 m along X × along Y × height, radius 0.36 m
Collision
Yes
Draw distance
100 m
Physics
mass 50.0 kg
Technical data
Geometry
28 triangles, 48 vertices, 1 part
Files
DFF target_larm.dff in gta3.img TXD targetmX.txd IDE data/maps/leveldes/levelxre.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

Same TXD targetmX