3032 bd_window_shatter
Breakable
Controls
Left buttonturn
Wheelzoom in and out
Right buttonmove
Double clickfirst view
One fingerturn
Two fingerszoom and move
CreateObject(3032, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
- Area
- Level design
- Size
- 3.65 m × 0.01 m × 1.73 m along X × along Y × height, radius 2.02 m
- Collision
- Yes
- Draw distance
- 100 m
- Physics
- mass 50.0 kg
Technical data
- Geometry
- 20 triangles, 30 vertices, 1 part
- Files
- DFF bd_window_shatter.dff in gta3.img TXD bdwinX.txd IDE data/maps/leveldes/levelxre.ide