EN

3064 BREAK_WALL_1A

BREAK_WALL_1A
CreateObject(3064, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
Area
Level design
Size
3.15 m × 4.32 m × 3.57 m along X × along Y × height, radius 3.22 m
Collision
No
Draw distance
100 m
Physics
mass 99,999.0 kg
Technical data
Geometry
12 triangles, 18 vertices, 1 part
Files
DFF break_wall_1a.dff in gta3.img TXD col_wall5X.txd IDE data/maps/leveldes/levelxre.ide

Textures 3

Dictionary
Size
Format
Mip levels
Transparency