EN

3139 man_prison_t_WIN

Breakable
man_prison_t_WIN
CreateObject(3139, -1760.82, -2876.67, 25.442, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Mainland
Size
10.66 m × 10.65 m × 21.35 m along X × along Y × height, radius 13.06 m
Collision
No
Draw distance
300 m
Flags
  • Transparent, drawn last
  • No Z-buffer write
  • Glass, shatters
  • Double-sided polygons
Technical data
Geometry
64 triangles, 192 vertices, 1 part
Flags
2098244
Files
DFF man_prison_t_win.dff in gamemod.img TXD manhunt_prison.txd IDE data/maps/russia/materik_objs.ide

Textures 2

Dictionary
Size
Format
Mip levels
Transparency

On the map 2 placements

See it in 3D
XYZInteriorFile
-1760.82-2876.67 25.442— materik_objs.IPL
-1720.17-2804.77 25.867— materik_objs.IPL

Click a row to put that placement in the code.

Same TXD manhunt_prison