EN

3594 LODSch_race_trib3

LOD
LODSch_race_trib3
CreateObject(3594, -1788.07, 1738.55, 36.512, 0.0, 0.0, -126.6782);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Mainland
Size
18.5 m × 23.51 m × 3.72 m along X × along Y × height, radius 15.07 m
Collision
No
Draw distance
2,000 m
Flags
  • Transparent, drawn last
Technical data
Geometry
1,930 triangles, 4,292 vertices, 1 part
Flags
4
Files
DFF lodsch_race_trib3.dff in gamemod.img TXD LODSchwarz_racing.txd IDE data/maps/russia/materik_objs.ide

Textures 3

Dictionary
Size
Format
Mip levels
Transparency

On the map 2 placements

See it in 3D
XYZInteriorFile
-1788.071738.55 36.512— materik_objs.IPL
-1826.361660.26 36.512— materik_objs.IPL

Click a row to put that placement in the code.

Same TXD LODSchwarz_racing