EN

4395 arz_tree02

arz_tree02
CreateObject(4395, 746.423, 711.625, 17.376, 0.0, 0.0, -104.0001);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Arzamas
Size
7.69 m × 9.37 m × 11.09 m along X × along Y × height, radius 8.22 m
Collision
Yes
Draw distance
300 m
Technical data
Geometry
644 triangles, 1,002 vertices, 1 part
Files
DFF arz_tree02.dff in gamemod.img TXD arz_trees.txd IDE data/maps/arzamas/arzamas_N.IDE

Textures 2

Dictionary
Size
Format
Mip levels
Transparency

On the map 11 placements

See it in 3D
XYZInteriorFile
746.423711.625 17.376— arzamas_n_stream3.ipl
595.981677.372 17.376— arzamas_n_stream3.ipl
576.919673.432 17.376— arzamas_n_stream3.ipl
671.141637.574 17.376— arzamas_n_stream3.ipl
671.977599.666 17.376— arzamas_n_stream3.ipl
513.434753.287 17.276— arzamas_n_stream3.ipl
530.06749.834 17.276— arzamas_n_stream3.ipl
260.041565.935 17.076— arzamas_n_stream3.ipl
509.354700.022 17.476— arzamas_n_stream3.ipl
600.888641.275 17.376— arzamas_n_stream3.ipl
1990.661347.18 31.556— rogovichi_stream3.ipl

Click a row to put that placement in the code.

Same TXD arz_trees