EN

4848 LODh_monument

Effects LOD
LODh_monument
CreateObject(4848, 1890.3, 2028.55, 19.062, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Batyrevo
Size
30.24 m × 36.82 m × 5.62 m along X × along Y × height, radius 23.99 m
Collision
No
Draw distance
2,000 m
Flags
  • Receives no shadows
  • Double-sided polygons
Technical data
Geometry
780 triangles, 1,016 vertices, 1 part
Flags
2097280
Files
DFF lodh_monument.dff in gamemod.img TXD rush_LODpack1.txd IDE data/maps/batyrevo/batyrevo.IDE

Textures 17

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
1890.32028.55 19.062— batyrevo.IPL

Click a row to put that placement in the code.

Same TXD rush_LODpack1