EN

4882 LODh_izba1

LOD
LODh_izba1
CreateObject(4882, 1942.47, 1904.66, 15.131, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Batyrevo
Size
10.24 m × 15.67 m × 7.41 m along X × along Y × height, radius 10.07 m
Collision
No
Draw distance
2,000 m
Technical data
Geometry
22 triangles, 37 vertices, 1 part
Files
DFF lodh_izba1.dff in gamemod.img TXD rush_LODpack1.txd IDE data/maps/batyrevo/batyrevo.IDE

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
1942.471904.66 15.131— batyrevo.IPL

Click a row to put that placement in the code.

Same TXD rush_LODpack1