EN

4918 LOD_bparkt_P010

LOD
LOD_bparkt_P010
CreateObject(4918, 2696.28, -2522.81, 31.553, 0.0, 0.0, -89.0276);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Batyrevo
Size
17.53 m × 58.56 m × 24.65 m along X × along Y × height, radius 32.95 m
Collision
No
Draw distance
2,000 m
Technical data
Geometry
104 triangles, 208 vertices, 1 part
Files
DFF lod_bparkt_p010.dff in gamemod.img TXD LOD_batpeakt.txd IDE data/maps/batyrevo/batyrevo.IDE

Textures 3

Dictionary
Size
Format
Mip levels
Transparency

On the map 2 placements

See it in 3D
XYZInteriorFile
2696.28-2522.81 31.553— sopki_add2.IPL
1942.712498.76 24.069— batyrevo_tree.IPL

Click a row to put that placement in the code.

Same TXD LOD_batpeakt