EN

4924 rush_prkdr1

rush_prkdr1
CreateObject(4924, 1852.67, 2385.23, 14.812, 0.0, 0.0, 123.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Batyrevo
Size
2.04 m × 0 m × 3.27 m along X × along Y × height, radius 1.93 m
Collision
Yes
Draw distance
300 m
Physics
mass 5.0 kg
Flags
  • Receives no shadows
  • Double-sided polygons
Technical data
Geometry
34 triangles, 52 vertices, 1 part
Flags
2097280
Files
DFF rush_prkdr1.dff in gamemod.img TXD rush_park.txd IDE data/maps/batyrevo/batyrevo.IDE

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 2 placements

See it in 3D
XYZInteriorFile
1852.672385.23 14.812— batyrevo.IPL
1855.182381.61 14.812— batyrevo.IPL

Click a row to put that placement in the code.

Same TXD rush_park