EN

5016 LODBeachVeg_05

LOD
LODBeachVeg_05
CreateObject(5016, 530.526, -2752.03, 20.02, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Mainland
Size
104.08 m × 138.85 m × 64.03 m along X × along Y × height, radius 92.48 m
Collision
No
Draw distance
2,000 m
Flags
  • Transparent, drawn last
  • Receives no shadows
  • No collision with aircraft
  • Double-sided polygons
Technical data
Geometry
282 triangles, 564 vertices, 1 part
Flags
2130052
Files
DFF lodbeachveg_05.dff in gamemod.img TXD LODcoastlestex.txd IDE data/maps/russia/materik_objs.ide

Textures 4

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
530.526-2752.03 20.02— materik_objs.IPL

Click a row to put that placement in the code.

Same TXD LODcoastlestex