EN

5046 LODSKAD_bdge

LOD
LODSKAD_bdge
CreateObject(5046, 335.489, -2622.25, 32.39, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Mainland
Size
65.94 m × 82.96 m × 14.63 m along X × along Y × height, radius 53.49 m
Collision
No
Draw distance
2,000 m
Technical data
Geometry
1,058 triangles, 2,002 vertices, 1 part
Files
DFF lodskad_bdge.dff in gamemod.img TXD rush_LODspec.txd IDE data/maps/russia/materik_objs.ide

Textures 7

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
335.489-2622.25 32.39— materik_objs.IPL

Click a row to put that placement in the code.

Same TXD rush_LODspec