EN

628 shrub_kust4

shrub_kust4
CreateObject(628, -2545.32, 2939.57, 36.6, 0.0, 0.0, 100.0002);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Generic objects
Size
5.91 m × 3.4 m × 2.24 m length × width × height, radius 3.59 m
Collision
No
Draw distance
299 m
Flags
  • Transparent, drawn last
  • Receives no shadows
  • Double-sided polygons
Technical data
Geometry
26 triangles, 78 vertices, 1 part
Flags
2097284
Files
DFF shrub_kust4.dff in gta3.img TXD shrub_k_veg.txd IDE data/maps/generic/vegepart.ide

Textures 3

Dictionary
Size
Format
Mip levels
Transparency

On the map 11 placements

See it in 3D
XYZInteriorFile
-2545.322939.57 36.6— crteam_veg.IPL
-2545.242942.51 36.6— crteam_veg.IPL
-25452944.15 36.6— crteam_veg.IPL
2500.68-1598.93 21.15— sopki_stream2.ipl
2486.91-1590.17 20.6— sopki_stream2.ipl
2486.88-1615.58 20.6— sopki_stream2.ipl
2501.03-1624.78 20.6— sopki_stream2.ipl
2509.42-1614.83 21— sopki_stream2.ipl
2523.9-1629.53 20.8— sopki_stream2.ipl
2521.74-1625.35 20.8— sopki_stream2.ipl
2520.17-1622.07 20.8— sopki_stream2.ipl

Click a row to put that placement in the code.

Same TXD shrub_k_veg