689 sm_fir_copse1
Drag to rotate, wheel to zoom, right button to moveOne finger to turn, two fingers to zoom and move
CreateObject(689, 394.378, -2639.35, 23.397, 0.0, 0.0, 146.0004);
Position and rotation of the first placement of the model; pick another one in the list of placements.
- Area
- Generic objects
- Size
- 95.37 m × 86.35 m × 140.45 m length × width × height, radius 95.23 m
- Collision
- Yes
- Draw distance
- 180 m
- Flags
- Transparent, drawn last
- Receives no shadows
- Tree, sways in the wind
- No collision with aircraft
- Double-sided polygons
Technical data
- Geometry
- 1,691 triangles, 5,073 vertices, 1 part
- Flags
- 2138244
- Files
- DFF sm_fir_copse1.dff in gta3.img TXD gta_tree_pineHQ.txd IDE data/maps/generic/vegepart.ide
Textures 5
On the map 179 placements
See it in 3DClick a row to put that placement in the code.