EN

8218 sw_coastln_type2

sw_coastln_type2
CreateObject(8218, -2893.17, 200.0, 0.0, 0.0, 0.0, -90.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Mainland
Size
300.86 m × 215.43 m × 65 m along X × along Y × height, radius 187.85 m
Collision
Yes
Draw distance
300 m
Technical data
Geometry
96 triangles, 192 vertices, 1 part
Files
DFF sw_coastln_type2.dff in gamemod.img TXD swr_coast.txd IDE data/maps/russia/materik.ide

Textures 3

Dictionary
Size
Format
Mip levels
Transparency

On the map 5 placements

See it in 3D
XYZInteriorFile
-2893.17200 0— materik.IPL
-2893.17-100.744 0— materik.IPL
-2893.17500 0— materik.IPL
-2893.17800 0— materik.IPL
-2893.171100 0— materik.IPL

Click a row to put that placement in the code.

Same TXD swr_coast