EN

8220 LOD_swcstlvl

LOD
LOD_swcstlvl
CreateObject(8220, -2760.0, -200.0, 0.0, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Mainland
Size
49.57 m × 400 m × 6.45 m along X × along Y × height, radius 201.56 m
Collision
No
Draw distance
2,000 m
Technical data
Geometry
360 triangles, 467 vertices, 1 part
Files
DFF lod_swcstlvl.dff in gamemod.img TXD LOD_sopki.txd IDE data/maps/russia/materik.ide

Textures 5

Dictionary
Size
Format
Mip levels
Transparency

On the map 18 placements

See it in 3D
XYZInteriorFile
-2760-200 0— materik.IPL
-2760-600 -50— materik.IPL
-2760-1000 -50— materik.IPL
-2760-600 -50— materik.IPL
-600-2760 -50— materik.IPL
-1000-2760 -50— materik.IPL
-1400-2760 -50— materik.IPL
-1800-2760 -50— materik.IPL
-2200-2760 -50— materik.IPL
-29251500 0— materik.IPL
-29251900 0— materik.IPL
-27601000 0— materik.IPL
-29252300 0— materik.IPL
-29252700 0— materik.IPL
-2760200 0— materik.IPL
-2760600 0— materik.IPL
200-2760 -50— materik.IPL
600-2760 -50— materik.IPL

Click a row to put that placement in the code.

Same TXD LOD_sopki