EN

10256 LODlith_ground

LOD
LODlith_ground
CreateObject(10256, -1758.961, 789.805, 113.836, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
San Fierro
Size
77.67 m × 84.63 m × 11.67 m along X × along Y × height, radius 57.73 m
Collision
No
Draw distance
800 m
Technical data
Geometry
89 triangles, 173 vertices, 1 part
Files
DFF lodlith_ground.dff in gta3.img TXD lod5_sfe.txd IDE data/maps/SF/SFe.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-1758.961789.805 113.836— SFe.ipl

Click a row to put that placement in the code.

Same TXD lod5_sfe