EN

11666 Frame_WOOD_1ext

Frame_WOOD_1ext
CreateObject(11666, -688.141, 934.82, 14.391, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Countryside
Size
9.11 m × 5.8 m × 3.34 m along X × along Y × height, radius 5.74 m
Collision
Yes
Draw distance
30 m
Technical data
Geometry
905 triangles, 863 vertices, 1 part
Files
DFF frame_wood_1ext.dff in gta3.img TXD mp_ranchcut.txd IDE data/maps/country/countryN.ide

Textures 10

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-688.141934.82 14.391— countryn_stream1.ipl

Click a row to put that placement in the code.

Same TXD mp_ranchcut