EN

1359 CJ_BIN1

CJ_BIN1
CreateObject(1359, 1095.656, 1139.289, 10.961, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Generic objects
Size
0.84 m × 0.84 m × 1.38 m along X × along Y × height, radius 0.79 m
Collision
Yes
Draw distance
30 m
Flags
  • Receives no shadows
Technical data
Geometry
350 triangles, 340 vertices, 1 part
Flags
128
Files
DFF cj_bin1.dff in gta3.img TXD BREAK_S_bins.txd IDE data/maps/generic/dynamic2.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 10 placements

See it in 3D
XYZInteriorFile
1095.6561139.289 10.961— vegass_stream1.ipl
1080.251004.453 10.961— vegass_stream0.ipl
1141.9061031.32 10.961— vegass_stream0.ipl
1025.5391045.008 10.961— vegass_stream0.ipl
1150.1721098.492 10.961— vegass_stream0.ipl
1033.5161112.492 10.961— vegass_stream0.ipl
-2775.141833.109 51.773— sfw_stream2.ipl
-2810.5081026.328 42.961— sfw_stream0.ipl
-2829.1331119.336 27.906— sfw_stream0.ipl
-2802.7661185.523 19.797— sfw_stream0.ipl

Click a row to put that placement in the code.

Same TXD BREAK_S_bins