EN

1372 CJ_Dump2_LOW

CJ_Dump2_LOW
CreateObject(1372, 1577.586, 2161.148, 10.211, 0.0, 0.0, 90.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Generic objects
Size
1.84 m × 0.87 m × 1.32 m along X × along Y × height, radius 1.14 m
Collision
Yes
Draw distance
70 m
Physics
mass 1,000.0 kg
Technical data
Geometry
148 triangles, 215 vertices, 1 part
Files
DFF cj_dump2_low.dff in gta3.img TXD CJ_BINS2.txd IDE data/maps/generic/dynamic2.ide

Textures 2

Dictionary
Size
Format
Mip levels
Transparency

On the map 32 placements

See it in 3D
XYZInteriorFile
1577.5862161.148 10.211— vegasw_stream7.ipl
1577.5862119.102 10.211— vegasw_stream7.ipl
1577.5862091.539 10.211— vegasw_stream7.ipl
1066.6561997.055 9.945— vegasw_stream6.ipl
1048.3362017.703 9.945— vegasw_stream6.ipl
1659.1022084.484 9.945— vegasw_stream5.ipl
1666.5782109.219 9.945— vegasw_stream5.ipl
1659.1022124.227 9.945— vegasw_stream5.ipl
1659.1022159.109 9.945— vegasw_stream5.ipl
1659.1022161.602 9.945— vegasw_stream5.ipl
1666.5782034.531 9.945— vegasw_stream4.ipl
1666.5782056 9.945— vegasw_stream4.ipl
1427.181905.258 9.945— vegasw_stream11.ipl
1446.1021917.594 9.945— vegasw_stream11.ipl
-827.266498.195 1357.7661 · Liberty City levelmap_stream0.ipl
-829.031498.195 1357.5941 · Liberty City levelmap_stream0.ipl
1920.055-2122.414 12.688— las_stream3.ipl
1920.484-2088.172 12.688— las_stream3.ipl
1534.93-1480.992 8.609— lan_stream2.ipl
1537.93-1480.609 8.609— lan_stream2.ipl
1538.945-1849.273 12.664— lan_stream1.ipl
1336.336-1842.852 12.664— lan_stream0.ipl
1336.789-1816.305 12.664— lan_stream0.ipl
1466.945-1847.844 12.664— lan_stream0.ipl
1419.734-1846.547 12.664— lan_stream0.ipl
1419.695-1844.203 12.664— lan_stream0.ipl
1486.211-1848.125 12.664— lan_stream0.ipl
1468.063-1847.789 12.664— lan_stream0.ipl
1516.688-1850.055 12.664— lan_stream0.ipl
1337.695-1774.734 12.664— lan_stream0.ipl
1461.43-1489.219 12.68— lan_stream0.ipl
776.8281866.156 3.891— countn2_stream8.ipl

Click a row to put that placement in the code.

Same TXD CJ_BINS2