1411 DYN_MESH_1
Breakable
Controls
Left buttonturn
Wheelzoom in and out
Right buttonmove
Double clickfirst view
One fingerturn
Two fingerszoom and move
CreateObject(1411, 976.289, 1116.664, 11.406, 0.0, 0.0, 90.0);
Position and rotation of the first placement of the model; pick another one in the list of placements.
- Area
- Generic objects
- Size
- 5.27 m × 0.78 m × 3.44 m along X × along Y × height, radius 3.39 m
- Collision
- Yes
- Draw distance
- 65 m
- Physics
- mass 50,000.0 kg
- Flags
- Transparent, drawn last
- Receives no shadows
Technical data
- Geometry
- 304 triangles, 598 vertices, 1 part
- Flags
- 132
- Files
- DFF dyn_mesh_1.dff in gta3.img TXD BREAK_FEN_mesh2.txd IDE data/maps/generic/dynamic2.ide
Textures 3
On the map 343 placements
See it in 3DClick a row to put that placement in the code.