EN

1424 DYN_ROADBARRIER_2

Breakable
DYN_ROADBARRIER_2
CreateObject(1424, 1709.508, 1262.703, 10.18, 0.0, 0.0, 40.1306);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Generic objects
Size
1.98 m × 0.62 m × 1.03 m along X × along Y × height, radius 1.16 m
Collision
Yes
Draw distance
50 m
Physics
mass 1,500.0 kg
Technical data
Geometry
120 triangles, 162 vertices, 1 part
Files
DFF dyn_roadbarrier_2.dff in gta3.img TXD BREAK_ROAD.txd IDE data/maps/generic/dynamic2.ide

Textures 2

Dictionary
Size
Format
Mip levels
Transparency

On the map 4 placements

See it in 3D
XYZInteriorFile
1709.5081262.703 10.18— vegass_stream4.ipl
1703.4061263.32 10.18— vegass_stream4.ipl
1705.3051263.32 10.18— vegass_stream4.ipl
1711.1951263.32 10.18— vegass_stream4.ipl

Click a row to put that placement in the code.

Same TXD BREAK_ROAD