14432 carter_light01
Drag to rotate, wheel to zoom, right button to moveOne finger to turn, two fingers to zoom and move
CreateObject(14432, 2538.578, -1287.141, 1033.0, 0.0, 0.0, 0.0);
Position and rotation of the first placement of the model; pick another one in the list of placements.
- Area
- Interiors
- Size
- 16.29 m × 13.67 m × 0.39 m length × width × height, radius 10.63 m
- Collision
- No
- Draw distance
- 100 m
Technical data
- Geometry
- 438 triangles, 483 vertices, 1 part
- Files
- DFF carter_light01.dff in gta_int.img TXD Carter_block.txd IDE data/maps/interior/int_LA.ide
Textures 2
On the map 1 placement
| X | Y | Z | Interior | File | |
|---|---|---|---|---|---|
| 2538.578 | -1287.141 | 1033 | 2 | int_la_stream3.ipl |
Click a row to put that placement in the code.