EN

1444 DYN_STREET_SIGN_2

Breakable
DYN_STREET_SIGN_2
CreateObject(1444, 515.734, -1761.625, 14.031, 0.0, 0.0, 85.462);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Generic objects
Size
0.6 m × 0.5 m × 1.62 m along X × along Y × height, radius 0.87 m
Collision
Yes
Draw distance
100 m
Physics
mass 50,000.0 kg
Technical data
Geometry
100 triangles, 140 vertices, 1 part
Files
DFF dyn_street_sign_2.dff in gta3.img TXD BREAK_S_sf.txd IDE data/maps/generic/dynamic2.ide

Textures 3

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
515.734-1761.625 14.031— law2_stream0.ipl

Click a row to put that placement in the code.