1468 DYN_MESH_05
Breakable
Controls
Left buttonturn
Wheelzoom in and out
Right buttonmove
Double clickfirst view
One fingerturn
Two fingerszoom and move
CreateObject(1468, 1902.07, 903.023, 11.031, 0.0, 0.0, 0.0);
Position and rotation of the first placement of the model; pick another one in the list of placements.
- Area
- Generic objects
- Size
- 5.32 m × 0.14 m × 1.63 m along X × along Y × height, radius 2.8 m
- Collision
- Yes
- Draw distance
- 75 m
- Physics
- mass 50,000.0 kg
- Flags
- Transparent, drawn last
- Receives no shadows
- Double-sided polygons
Technical data
- Geometry
- 204 triangles, 298 vertices, 1 part
- Flags
- 2097284
- Files
- DFF dyn_mesh_05.dff in gta3.img TXD BREAK_FEN_mesh.txd IDE data/maps/generic/dynamic2.ide
Textures 2
On the map 381 placements
See it in 3DClick a row to put that placement in the code.