EN

14707 int2labig301

Effects
int2labig301
CreateObject(14707, 238.047, 1035.883, 1087.602, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Interiors
Size
31.8 m × 34.64 m × 7.52 m along X × along Y × height, radius 22.53 m
Collision
Yes
Draw distance
40 m
Flags
  • Receives no shadows
Technical data
Geometry
7,808 triangles, 8,072 vertices, 1 part
Flags
128
Files
DFF int2labig301.dff in gta_int.img TXD labig3int2.txd IDE data/maps/interior/gen_int2.ide

Textures 51

gb_drkglass01psd not in the game

Dictionary
Size
Format
Mip levels
Transparency

In interiors 1 placement

See it in 3D
XYZInteriorFile
238.0471035.883 1087.6027 · House gen_int2_stream0.ipl

Click a row to put that placement in the code.

Same TXD labig3int2