EN

14718 int2lasmone04

Effects
int2lasmone04
CreateObject(14718, 220.125, 1291.625, 1081.133, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Interiors
Size
18 m × 11.3 m × 3.21 m along X × along Y × height, radius 10.64 m
Collision
Yes
Draw distance
100 m
Technical data
Geometry
884 triangles, 1,409 vertices, 1 part
Files
DFF int2lasmone04.dff in gta_int.img TXD lasmall1int2.txd IDE data/maps/interior/gen_int2.ide

Textures 9

lightswitchkb not in the game

Dictionary
Size
Format
Mip levels
Transparency

In interiors 1 placement

See it in 3D
XYZInteriorFile
220.1251291.625 1081.1331 · House gen_int2_stream0.ipl

Click a row to put that placement in the code.

Same TXD lasmall1int2