EN

14843 int_policeA01

int_policeA01
CreateObject(14843, 266.352, 81.195, 1001.281, 0.0, 0.0, 90.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Interiors
Size
11.22 m × 0.14 m × 2.5 m along X × along Y × height, radius 6.17 m
Collision
Yes
Draw distance
100 m
Flags
  • Transparent, drawn last
Technical data
Geometry
456 triangles, 390 vertices, 1 part
Flags
4
Files
DFF int_policea01.dff in gta_int.img TXD genintintpoliceA.txd IDE data/maps/interior/gen_int4.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

In interiors 1 placement

See it in 3D
XYZInteriorFile
266.35281.195 1001.2816 · Police Station gen_int4_stream2.ipl

Click a row to put that placement in the code.

Same TXD genintintpoliceA