EN

14845 int_policeA03

int_policeA03
CreateObject(14845, 257.148, 84.789, 1004.727, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Interiors
Size
23.1 m × 13.62 m × 2.92 m along X × along Y × height, radius 13.49 m
Collision
No
Draw distance
100 m
Technical data
Geometry
988 triangles, 702 vertices, 1 part
Files
DFF int_policea03.dff in gta_int.img TXD int_policeA03a.txd IDE data/maps/interior/gen_int4.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

In interiors 1 placement

See it in 3D
XYZInteriorFile
257.14884.789 1004.7276 · Police Station gen_int4_stream2.ipl

Click a row to put that placement in the code.

Same TXD int_policeA03a