EN

14878 michelle-barrels

michelle-barrels
CreateObject(14878, 302.242, 312.758, 998.578, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Interiors
Size
7.96 m × 4.64 m × 0.96 m along X × along Y × height, radius 4.86 m
Collision
Yes
Draw distance
50 m
Technical data
Geometry
1,428 triangles, 1,710 vertices, 1 part
Files
DFF michelle-barrels.dff in gta_int.img TXD gf4.txd IDE data/maps/interior/gen_int4.ide

Textures 5

remapif500body128 not in the game
if50092decal8bit64 not in the game
if500928bit64x128 not in the game
if5008bit64 not in the game

Dictionary
Size
Format
Mip levels
Transparency

In interiors 1 placement

See it in 3D
XYZInteriorFile
302.242312.758 998.5784 · Michelle's House gen_int4_stream0.ipl

Click a row to put that placement in the code.

Same TXD gf4