EN

1493 Gen_doorSHOP01

Gen_doorSHOP01
CreateObject(1493, -205.148, -9.508, 1001.258, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Generic objects
Size
1.5 m × 0.8 m × 2.49 m along X × along Y × height, radius 1.46 m
Collision
Yes
Draw distance
50 m
Physics
mass 5.0 kg
Flags
  • Transparent, drawn last
  • Receives no shadows
Technical data
Geometry
108 triangles, 164 vertices, 1 part
Flags
164
Files
DFF gen_doorshop01.dff in gta3.img TXD SHOP_doors.txd IDE data/maps/generic/dynamic2.ide

Textures 2

Dictionary
Size
Format
Mip levels
Transparency

On the map 10 placements

See it in 3D
XYZInteriorFile
-205.148-9.508 1001.25817 · Tattoo Parlor gen_int1.ipl
-205.148-27.773 1001.25816 · Tattoo Parlor gen_int1.ipl
-205.148-44.828 1001.2583 · Tattoo Parlor gen_int1.ipl
1657.4611734.109 9.813— vegass_stream5.ipl
2112.055-1211.031 22.938— lae_stream3.ipl
2233.719-1160.555 24.867— lae_stream3.ipl
2192.328-1150.836 32.781— lae_stream3.ipl
-229.7191400.43 26.75818 · Lil' Probe Inn countn2_stream1.ipl
-89.8981377.422 9.461— countn2_stream1.ipl
-316.586829.078 13.234— countn2_stream0.ipl

Click a row to put that placement in the code.

Same TXD SHOP_doors