EN

15033 vegashotel_sv

vegashotel_sv
CreateObject(15033, 2206.164, -1072.563, 1049.477, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Interiors
Size
20.4 m × 9.37 m × 5.2 m along X × along Y × height, radius 11.52 m
Collision
Yes
Draw distance
100 m
Technical data
Geometry
457 triangles, 639 vertices, 1 part
Files
DFF vegashotel_sv.dff in gta_int.img TXD vegassavesmal.txd IDE data/maps/interior/savehous.ide

Textures 9

walp53s not in the game

Dictionary
Size
Format
Mip levels
Transparency

In interiors 1 placement

See it in 3D
XYZInteriorFile
2206.164-1072.563 1049.4771 · Hotel Room savehous_stream1.ipl

Click a row to put that placement in the code.

Same TXD vegassavesmal