EN

15063 svmidsavebits

svmidsavebits
CreateObject(15063, 2321.617, -1018.102, 1053.148, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Interiors
Size
16.66 m × 22.87 m × 9.71 m along X × along Y × height, radius 14.96 m
Collision
No
Draw distance
30 m
Flags
  • Transparent, drawn last
Technical data
Geometry
6,502 triangles, 8,167 vertices, 1 part
Flags
4
Files
DFF svmidsavebits.dff in gta_int.img TXD svbits.txd IDE data/maps/interior/savehous.ide

Textures 9

earstud1 not in the game
brgold03 not in the game

Dictionary
Size
Format
Mip levels
Transparency

In interiors 1 placement

See it in 3D
XYZInteriorFile
2321.617-1018.102 1053.1489 · Carl's House savehous_stream1.ipl

Click a row to put that placement in the code.

Same TXD svbits