EN

1569 ADAM_V_DOOR

ADAM_V_DOOR
CreateObject(1569, 929.477, 2005.641, 10.43, 0.0, 0.0, 90.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Generic objects
Size
1.5 m × 0.6 m × 2.5 m along X × along Y × height, radius 1.46 m
Collision
Yes
Draw distance
60 m
Physics
mass 5.0 kg
Technical data
Geometry
12 triangles, 24 vertices, 1 part
Flags
32
Files
DFF adam_v_door.dff in gta3.img TXD adam_v_doort.txd IDE data/maps/generic/dynamic2.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 3 placements

See it in 3D
XYZInteriorFile
929.4772005.641 10.43— vegasw_stream6.ipl
1273.5392523.25 9.813— vegasw_stream2.ipl
1408.571896.266 10.43— vegasw_stream11.ipl

Click a row to put that placement in the code.