EN

1572 CJ_AIR_TROLLY

CJ_AIR_TROLLY
CreateObject(1572, -1870.148, 58.672, 1054.781, 0.0, 0.0, -135.0004);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Generic objects
Size
0.8 m × 1.43 m × 1.14 m along X × along Y × height, radius 1 m
Collision
Yes
Draw distance
30 m
Flags
  • Transparent, drawn last
  • Receives no shadows
  • Double-sided polygons
Technical data
Geometry
310 triangles, 439 vertices, 1 part
Flags
2097284
Files
DFF cj_air_trolly.dff in gta3.img TXD CJ_DYN_PROP.txd IDE data/maps/generic/dynamic2.ide

Textures 2

Dictionary
Size
Format
Mip levels
Transparency

In interiors 8 placements

See it in 3D
XYZInteriorFile
-1870.14858.672 1054.78114 · Los Santos Airport levelmap_stream0.ipl
-1864.20369.82 1054.78114 · Los Santos Airport levelmap_stream0.ipl
-1860.77367.234 1054.78114 · Los Santos Airport levelmap_stream0.ipl
-1852.35250.375 1054.78114 · San Fierro Airport levelmap_stream0.ipl
-1850.74250.766 1054.78114 · San Fierro Airport levelmap_stream0.ipl
-1848.37550.477 1054.78114 · San Fierro Airport levelmap_stream0.ipl
-1859.86771.328 1054.78114 · Los Santos Airport levelmap_stream0.ipl
-1856.1859.398 1054.78114 · Los Santos Airport levelmap_stream0.ipl

Click a row to put that placement in the code.

Same TXD CJ_DYN_PROP