EN

16056 quarry_bit02

quarry_bit02
CreateObject(16056, 614.508, 974.703, -8.492, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Countryside
Size
230.95 m × 90.42 m × 70.95 m along X × along Y × height, radius 122.2 m
Collision
Yes
Draw distance
200 m
Technical data
Geometry
223 triangles, 333 vertices, 1 part
Files
DFF quarry_bit02.dff in gta3.img TXD des_quarry.txd IDE data/maps/country/countn2.ide

Textures 3

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
614.508974.703 -8.492— countn2_stream3.ipl

Click a row to put that placement in the code.

Same TXD des_quarry