EN

1615 nt_alarm2_01

nt_alarm2_01
CreateObject(1615, -1966.898, 252.148, 43.656, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Generic objects
Size
0.15 m × 0.68 m × 1.34 m along X × along Y × height, radius 0.76 m
Collision
No
Draw distance
34 m
Flags
  • Transparent, drawn last
  • Receives no shadows
Technical data
Geometry
20 triangles, 35 vertices, 1 part
Flags
132
Files
DFF nt_alarm2_01.dff in gta3.img TXD alleyprop.txd IDE data/maps/generic/multiobj.ide

Textures 2

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-1966.898252.148 43.656— sfse_stream5.ipl

Click a row to put that placement in the code.

Same TXD alleyprop