EN

16154 ufo_backroom

ufo_backroom
CreateObject(16154, -219.438, 1407.383, 26.766, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Countryside
Size
4.78 m × 7.68 m × 2.16 m along X × along Y × height, radius 4.97 m
Collision
Yes
Draw distance
20 m
Technical data
Geometry
864 triangles, 1,029 vertices, 1 part
Files
DFF ufo_backroom.dff in gta3.img TXD ufo_barbakroom.txd IDE data/maps/country/countn2.ide

Textures 12

Dictionary
Size
Format
Mip levels
Transparency

In interiors 1 placement

See it in 3D
XYZInteriorFile
-219.4381407.383 26.76618 · Lil' Probe Inn countn2_stream1.ipl

Click a row to put that placement in the code.

Same TXD ufo_barbakroom