EN

16180 ne_bit_10

ne_bit_10
CreateObject(16180, 785.633, 2622.117, 44.813, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Countryside
Size
174.32 m × 245.37 m × 68.3 m along X × along Y × height, radius 151.95 m
Collision
Yes
Draw distance
299 m
Technical data
Geometry
413 triangles, 546 vertices, 1 part
Files
DFF ne_bit_10.dff in gta3.img TXD des_ne.txd IDE data/maps/country/countn2.ide

Textures 12

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
785.6332622.117 44.813— countn2_stream2.ipl

Click a row to put that placement in the code.

Same TXD des_ne