EN

16401 desn2_peckjump

desn2_peckjump
CreateObject(16401, -271.969, 2662.195, 61.586, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Countryside
Size
12.29 m × 9.38 m × 3.68 m along X × along Y × height, radius 7.95 m
Collision
Yes
Draw distance
150 m
Technical data
Geometry
74 triangles, 66 vertices, 1 part
Files
DFF desn2_peckjump.dff in gta3.img TXD desn2_peckers.txd IDE data/maps/country/countn2.ide

Textures 3

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-271.9692662.195 61.586— countn2_stream6.ipl

Click a row to put that placement in the code.

Same TXD desn2_peckers